Tom Clancy's The Division Is Coming to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A partnership was established to create a tabletop RPG that explores the series' post-pandemic setting. The project has been announced, with a crowdfunding campaign scheduled to launch in the spring of 2026.
"This endeavor aims to deliver the franchise’s distinctive tension, strategic depth, and memorable setting to the tabletop, offering fans a fresh avenue to experience The Division through immersive storytelling and mission-based gameplay," reads an official release.
Launch products will include a starter set, core rulebooks, a GM screen, figurines, and several premium versions.
Delving Into The Division's Apocalyptic World
In this setting, a deadly virus called Green Poison was released in NYC, plunging the United States into turmoil. As the crisis worsens, society crumbles and violent factions emerge, transforming the city into a battlefield. To preserve law and order, the government {activate|deploy] The Division, a secret cell of sleeper agents. That’s where the agents come in.
Work on the RPG has been underway for about several years, and it is reportedly finished. The upcoming crowdfunding effort will function as a preorder system to reach a broader market, particularly in North America. Production is slated to begin immediately following the fundraiser, with deliveries expected for the latter part of 2026.
A Streamlined Tactical System: The GRIS System
A preview at the game's rules reveals it uses d10s exclusively through its new GRIS system, encouraging a fast-paced and strategic style. Players use skills or traits to assemble small dice pools, usually from one to five d10s.
- Rather than summing the total, participants choose a single “resolution die” from the pool.
- This die is then compared against a set challenge number.
- Achieving a perfect 10 grants additional bonuses, such as extra damage or enhanced aid.
Engagements Emphasize Positioning and Situational Insight
Battles prioritize positioning and situational awareness, mirroring the video games. Elements like taking cover, elevation, or line of sight have a direct impact success chances. This system seems built to favor teamwork and clever tactics instead of simple statistics.
A Novel Health System
The way health is managed introduces a interesting thematic twist. Agents have a injury limit; sustaining too much damage weakens their effectiveness by decreasing the number of d10s.
- At critical condition, an agent is downed, but they’re not knocked out.
- They may still move and perform restricted acts, emulating the last stand common to video game shooters.
- Any player in this state must roll on a trauma table, risking persistent effects like trauma or crippling injuries.
A Ready-to-Play Scenario
A free Quickstart Guide is promised soon. It includes a ready-to-play introductory scenario titled Ashes of Murray Hill. In this mission, players spearhead the hunt for a lost doctor squad and must thwart an assault by the notorious Rikers faction, who have taken over that NYC neighborhood. Further information and the full range of offerings are expected to be detailed closer to the Kickstarter start date.